TA Log 02142022
Unity Settings source: https://forum.unity.com/threads/warning-to-all-my-friends-beware-optimise-mesh-data.544735/ Optimize Mesh Data will strip unused in mesh component. If the project only instantiate mesh during runtimes, Unity might delete some components in the build, such as lightmap uv. Unity Shader Erosion The most basic erosion (or dissolve) is the alpha clipping method. To soft the erosion, we can instead use a float to convert the noise between 0 and 1, and use the result as alpha....